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The realism of Attensi simulations, both in environments and mechanics, ensure relevance to work place behaviour.


Attensi simulations engage the users by employing gamification and interactivity throughout the solutions.


Real-world behaviour and KPIs are directly impacted by the Attensi simulations.

“We clearly see that the stores that use the simulations increase their like-for-like sales growth and customer satisfaction scores.”

Ole Fjeldheim, CEO, SPAR og Joker

User satisfaction survey results

🤩 94% “I liked that there was a sense of gaming with the training, with starts and points”

🤩 98% “It was easy to navigate in the solution”

🤩 97% “I felt that the training was set up in a good and educational way”

Source: Click here

We typically see that the majority of training is done in the evening. 80% of the training activity is typically completed voluntarily in the employees’ spare time.

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