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Simulation Training. Real Results.

Empower your people to learn new skills, consistently, at scale with Gamified Simulation Training. Track the measurable impact on your business or organisation, whatever your KPIs.

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How Gamified Simulation Training worked for Wilhelmsen 


International shipping giant Wilhelmsen needed a tool to ensure consistent implementation of its new IT system.

With Attensi Gamified Simulation Training, the Wilhelmsen team effectively rolled out new processes and procedures across multiple locations, with 95% of staff displaying mastery of their new skills.



Why Gamified Simulation Training?


Effectively changing the processes and behaviour of your staff is no easy task. Particularly when organisational development has relied on the same methods for over 20 years.


❌ Classroom training is expensive to run, hard to scale, and harder to measure.

❌ Video training? Ask anyone who sat through an hour video lecture – it’s easy to get distracted from a passive form of learning.

❌ E-learning software is too linear, too restrictive, and does not engage like an interactive format should.

Training with measurable organizational impact, whatever your sector 


Attensi Gamified Simulation Training is used around the world to deliver measurable, large-scale change to forward-thinking organisations. 

Across healthcare, retail, hospitality, public sector, finance and many more, our customers in over 100 countries have recorded unprecedented results in both staff satisfaction and internal KPI improvement


Real feedback from real Attensi projects:

  • ‏‏‎ ‏‏ ‎‎99%

    agreed, “It was easy to start using the training.”

  • ‎‏‏‎ ‎ 99%

    agreed, “I felt the scenarios were very realistic and similar to what I experience in my day-to-day-work.”

  • ‏‏‎ ‎ 60%

    increase in product sales after staff completed Attensi Gamified Simulation Training.

Success through repetition


Driven by the best insights from workplace psychology, training, and gaming, Attensi solutions are designed to be repeated. Why?

Because documented research proves that repetition is essential to learning new skills and behaviours. If training only occurs once, after just one month, up to 80% of learning is lost.*


*Hermann Ebbinghaus – Memory; a Contribution to Experimental Psychology

"We've combined the best of psychology, learning, and gaming to create a new category of training solution. One that engages and inspires your staff and, most importantly, has measurable impact on your organisation's KPIs."
Trond Aas, CEO and Co-Founder, Attensi