Customer success story

Building a frontline learning ecosystem with Circle K

Improving customer and business outcomes required more than traditional training. Circle K responded by rebuilding its frontline learning strategy for 85,000 associates, creating a stronger connection between learning and real-world performance on the shop floor.

85%

of staff reported the training made them better at their jobs

85,000

associates trained globally

87%

knowledge score gain, first to final attempt, 2020 rollout

14,000

stores across 27 countries

Acknowledgement: This page is based on the Circle K Transforms Frontline Training into Measurable Performance, a case study authored by Jordan Hammerstad, Associate Director of Research at The Josh Bersin Company. The material has been edited and condensed with permission.

 

 

The challenge

Training that reached everyone, and changed nothing

circle k employees

Circle K is one of the world’s largest convenience retail brands, with nearly 150,000 employees serving customers across 14,000 stores in 27 countries. The mission is straightforward: make customers’ lives “a little easier every day.”

Delivering that consistently proved harder. Circle K had grown through acquisitions, and as Sue Vandersall put it, the company had “tended to let people do things the way they wanted to.” Service behaviors were delivered locally, moment by moment, across different markets, store formats, and customer situations.

The problem was not a lack of training activity. Employees were completing e-learning. But customer satisfaction scores weren’t moving, and new hires weren’t staying. Traditional methods weren’t producing the behavior change the business needed.

The operating model made it harder still. Store teams average 10 to 15 people, turnover is high, and the first six months are decisive for retention. Training was delivered by thousands of local managers rather than a central team, which left consistency dependent on local execution and gave field leaders no reliable way to see what had been completed, let alone applied.

The solution

From one pilot to a learning ecosystem

What began as a European pilot in 2018 became the foundation for how Circle K develops its frontline:

  • Gamified, mobile-first simulations – Train to Win recreated a Circle K store in 3D so employees could practice service, upselling, and sales behaviors, localized across nine markets. Customer Star extended the model to service excellence across eight European countries.
  • High-energy launches, including “Beat the Boss“, where the CEO’s score was published for employees to try to beat.
  • Structured journeys combining e-learning, simulation, hands-on activity, and manager check-ins across the full employee lifecycle.
  • A shared portal giving store, district, and regional managers visibility into progress.

Simulation scores are deliberately kept separate from formal evaluation. Employees can retry as many times as they need, and keep experimenting after they pass, making real mistakes in practice rather than in front of a customer.

The same platform proved itself under pressure. When lockdowns began in March 2020 and Circle K’s stores stayed open as essential services, custom protocol training went live in nine languages four days after the first conversation.

The results

Real results from their training journey

Circle K Kristian Bertelsen

Eight years in, the results show up where frontline training is supposed to: safer stores, stronger customer interactions, and employees who feel prepared to do the work,

  • 85,000 associates trained globally, including 65,000+ in North America.
  • 85% of staff said the training made them better at their jobs, against a 70% target.
  • Average basket size up and turnover down across participating stores.
  • 80,000+ training sessions logged in under two months during the COVID rollout, with average knowledge scores improving 87% from first to last playthrough.
  • Targeted safety simulations introduced after loss prevention leaders identified slips, trips, and falls as a costly store issue, producing what Sue called “a substantial improvement” in safety outcomes.
  • Majority of leadership learners reported increased agreement with the statement “I feel comfortable doing my job”.
what’s next

Learning in small bites

Circle K store and employees

Circle K is adapting its learning strategy to how employees actually look for information: in shorter, more immediate, and more contextual ways. Vandersall describes learning as happening in “small bites,” whether that means watching a brief video or asking an AI assistant for what’s needed in the moment.

That shift is shaping the company’s exploration of AI-enabled and conversational learning, including tools that support natural dialogue and scenario-based practice. The direction points toward realistic customer simulations where employees rehearse conversations with AI that mirror actual in-store interactions.

See how gamified training can transform your operation